With so much stuff - where to start? The fine new "little things" that would justify an entire release for some other software manufacturers or the big chunk? Suggestion - in order to be able to devote ourselves undisturbed to these chunks aka the new animation system, Feathers and Solaris/Karma updates, let's take a look at the "sideshows" first and free up a lot of mental working memory. Texture Mask Paint SOP aka Houdini 3D Painter Houdini has long allowed masks and attributes to be painted directly onto the mesh, but until now only on the basis of topology. If you want to paint detailed masks, you need a correspondingly high-resolution mesh. The new Texture Mask Paint SOP, on the other hand, works on a UV basis and is therefore completely independent of the topology.
Great art on a small mesh resolution The interactive tool not only offers the expected paint function, but also brush features that are more familiar from specialists such as Photoshop or Substance Painter. The applie...
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