Discussing with Digital Production, the team at Mondlicht Studios shared insights into their experience with Substrate. They covered the various applications, benefits, and challenges of using Unreal’s new material system. hey utilized it to create a two-minute showcase video featuring the BMW M8 Competition, demonstrating the advanced capabilities of Substrate materials in action. A part of the video was presented at 2023’s Game Developers Conference (GDC), highlighting the potential of Substrate and showing off Unreal Engine‘s extensive next step in real-time materials. by Stefan Evrad (Head of UE Department), David Schaefer (CEO), Dmitriy Glazyrin (CEO) and Zhanna Travkina (Creative Producer)
Fine subtle specular on the concrete and asphalt
Always check official docs This may sound quite boring and very obvious but that’s the first thing one has to do (and we know how many are not) to at least to get an in-depth understanding of what Substrate can do and how to handle the new sys...
Hello Stranger!
This article is exclusively for Digital Production Subscribers.
If you are already subscribed, please log in below,
if you aren't subscribed, What are you waiting for?
Subscribers get
exclusive access to many articles like the one you just wanted to read,
can directly contact the authors or the newsroom,
can download many cool things from the archives,
support one of the last independent platforms weithout an "Algorithm"
and are granted exclusive bragging rights for being a better person!
Get an overview on what's available here, and access everything on the site!
If you need another reason,
here is a picture of the editorial cat,
which you'll be supporting as well!