3D rendering of an explosion with fiery effects

Houdini becomes hyperactive

Once again, SideFX doesn’t do things by halves. The new Houdini 18.5 is packed with classic updates, but also with completely redesigned tools.

In addition, Houdini, which is of course still mainly procedural, is becoming more and more interactive. The topic of interactivity will be a recurring theme throughout this article. In addition to interactivity, more and more high-level tools are being added. What I mean by this is best explained at this point, as it will feature frequently in the article. One of the Labs tools will serve as an example: The new Tree Generator or Tree Toolset, which was released in mid-December, well after the 18.5 update. A high-level tool is a special tool for a very limited purpose, such as creating trees, albeit somewhat less flexible, but without a great deal of learning effort and ready for immediate use. Previously, the willing Houdini user could also create trees, but they first had to build their own tool or get started with the existing low-level tools. So the philosophy of only providing a construction kit with low-level functions from which users first have to create tools is gradually chan...


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