3Dconnexion, who also produce the only legitimate professional left-handed mouse, are currently in the process of adapting the Unreal Engine and the SpaceMouse to each other - and we asked Robert Stadie, Product Manager at 3Dconnexion. We wanted to know how 3Dconnexion has adapted the efficiency hardware - and why it makes sense for Unreal users to purchase it. If you want to take a look at the devices, you can find the range here 3dconnexion.de, including 3D views and more information on the supported tools. It doesn't stop at Unreal: At the current stage, the following are also supported (in a selection): Unity, iClone, Substance 3D Painter, Zbrush, Blender, Rhinoceros, 3ds Max, Maya, Cinema 4D, Twinmotion, 3DCoat, Zephyr, CryENGINE, DAZ Studio, Houdini, KeyShot, LightWave 3D, Modo, Moment of Inspiration, Mudbox, Photoshop, Poser, VUE, and many more..
DP: Hello Robert! How is it that 3Dconnexion, which is normally in the CAD/engineering environment, is now suddenly involved in the...
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