Ralf Gliffe - DIGITAL PRODUCTION https://digitalproduction.com Magazine for Digital Media Production Tue, 09 Dec 2025 11:36:02 +0000 en-US hourly 1 236729828 Resolve Animation: Everything moves! https://digitalproduction.com/2025/09/12/resolve-animation-everything-moves/ Fri, 12 Sep 2025 05:00:00 +0000 https://digitalproduction.com/?p=201249 An abstract logo featuring a circular design with three colorful shapes resembling droplets in blue, green, and orange. Curved arrows encircle the logo, set against a dark background.

Resolve Animation? Well, everything is based on keyframes. Fusion adds power (and pain), 3D feels clunky. Still: motion graphics inside an editor? Works.

The post Resolve Animation: Everything moves! first appeared on DIGITAL PRODUCTION and was written by Ralf Gliffe.

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An abstract logo featuring a circular design with three colorful shapes resembling droplets in blue, green, and orange. Curved arrows encircle the logo, set against a dark background.

Blackmagic has released a new version, now 20.2, of its increasingly popular software for video editing, colour correction, visual effects, animation and audio editing. Originally developed as pure colour correction software, more and more functions were added over time and the software has since found a large following—particularly because of its outstanding price-performance ratio—and because beginners are enticed to take their first steps with a free version. So far, the software can be purchased without subscription obligations. The software seems more like a supplementary “side business” for Blackmagic, alongside its many high-end hardware products for film and television production.

Anima-what?

Countless tests and tutorials by enthusiasts of the programme are circulating on the internet. We have also published articles on DaVinci and indicated that we wanted to take a closer look at the software’s animation capabilities. Blackmagic proudly announces on its website that DaVinci Resolve is Hollywood’s number one choice for post-production. The list of features is correspondingly long and may well overwhelm beginners. The latest version is said to contain over 100 new features for all areas of video editing and post-production, including new AI functions for audio editing.

An interface showing new features in DaVinci Resolve 20, including icons and brief descriptions for keyframe editor, voiceover recording, AI magic mask, and more against a dark background. Options to learn more or continue are at the bottom.
Start up Resolve,and you get a welcome card with all the new features, but we are only interested in one thing today.

As already explained in other articles, DaVinci Resolve uses 7 workspaces, which are arranged to structure work in DaVinci (an explanation of this system was already provided by Alexander Richter in his article Goodbye Adobe Premiere): “Media for ingest, Cut for the first rough cut, Edit for the actual editing, Fusion for compositing and motion graphics, Color for, you can guess, colour correction, Fairlight for audio and Deliver for final rendering of files.” Even if this all sounds rather complex, most 2D animation and video editing programmes work in a similar way, with “individual differences,” as our colleague already mentioned.

Since DaVinci Resolve is essentially a huge collection of different tools, we have, as promised, focused “only” on the one aspect of animation for now. Of course, you should understand the principle of the 7 Pages in DaVinci, even if you “only” want to animate.

A dark user interface displaying a row of icons, including a yellow pencil icon in the center, surrounded by various symbols like a camera, shared files, settings, and music notes.
The seven Workspaces – make your own Kurosawa Jokes, but we talk about his jsut last week.

Everything Moves

In principle, all motion effects, in fact, all animation of parameters of imported objects in DaVinci, are based on the program’s sophisticated keyframe technique. Edit is not only responsible for the correct cut; it also allows you to quickly drag transitions, titles, and filters directly into the timeline and manipulate numerous parameters via the Inspector. By setting keyframes at different points on the timeline (click the small diamond-shaped symbols on the far right), animations can be created quickly and relatively easily.

Recently, the Edit Page also offers access to a convenient view of the keyframe editor (also as a floating window), where keyframes can be copied and moved, and animation curves can be edited using Bezier handles (for example, Ease-In, Ease-Out, Ease-In/Out, and Linear) easily accessible easing functions… a feature welcomed by many users. This method of animating in DaVinci is also suitable for programme newcomers and promises quickly acceptable results.

A desktop displaying multiple windows of DaVinci Resolve Studio, featuring keyframe editors, timelines, and animation tools. The dark interface contrasts with a white cup illustration, showcasing a detailed animation workflow.
In the Inspector, almost all parameters of the scene objects can be controlled using keyframes – shown here using various motion curves.

Pathfinder

Another animation method promoted by Blackmagic is path animation, something competitor programmes also offer. Animations along a path are highly requested by many users. DaVinci offers complex possibilities here.

One of the simplest methods, for example, aligning and animating text along a path, requires only a few clicks, if you know where to look. A “stripped-down” example: in the Fusion Page, you create a text node with one click. DaVinci automatically connects this to the obligatory MediaOut node. Afterwards, the Inspector offers various options to enter and edit text. Almost all settings can be animated using the already mentioned keyframes.

Pathplayer

To bring a path into play, in the Layout tab (next to the text symbol) the type should be changed from Point to Path. Then a curve can be drawn directly in the view window. The text immediately adapts to this curve. The curve can be edited, and the points and Bezier handles can also be animated. At the bottom of the menu there is an item “Right-click here for shape animation.” Oddly enough in testing, this worked flawlessly, but not on every computer (curves seemed to be generated, but were “invisible”). Maybe we should ask the people at Blackmagic about this. Paths can also first be created (or imported) as Polygon or B-Spline nodes and then assigned.

A screenshot of the DaVinci Resolve 20 user interface displaying various editing tools. The nodes section shows a flow chart with 'Text1', 'Merge', and 'Background', along with a menu for adding effects. The right pane features settings for a text effect.
Text aligned to path, all animated

The Fusion Page overall offers, thanks to its node-based approach and additional complex effects for texts, blurs, masks, 3D animations and particles, even more possibilities for visual design than are found in the Edit Page. In the Fusion Page, unlike the Edit Page, only a single clip is ever worked on.

To use Fusion effectively, you should embrace the node-based approach (there are quite a lot of nodes, not all of them reveal their purpose by name, but if you already know the desired name, you can help yourself with the Shift and Space keys while searching). The display of nodes can be enlarged via right-click and “Show/Show Tile Picture,” so that helpful thumbnails assist with orientation in the Node Editor. Still, you should expect a learning curve that is not too shallow.

A screenshot of DaVinci Resolve Studio 20 showing a text animation project. The left panel displays a 3D text effect with the word "Wildalpen" in blue, while the right panel shows a green landscape. The timeline below features nodes for editing.
Nodes in Fusion for various effects – including animated 3D text

3D Effects

In Fusion, DaVinci Resolve can create or import simple 3D objects, e.g. in Alembic, FBX, or USDZ format. 2D graphics can be converted into 3D objects and assembled into a scene with the 3D renderer and lighting nodes. The options of the 3D tools are extensive and complex. Building a 3D scene appears more laborious than in “usual” 3D tools, though perhaps it is only a matter of practice?

Conclusion

Simple animations can quickly lead to acceptable results even for beginners. The ability to control almost every scene parameter with keyframes in the timeline makes such animations easy. The Fusion Page, however, already introduces a corresponding learning curve. Node systems take some getting used to for some, although for professionals they are effective once accepted and understood. The range of functions with filters and effects is huge. The names of the nodes are not always self-explanatory. Many of the possibilities for effects and animations can already be created by experienced users with some of DaVinci’s basic tools (even with the free version).

The 3D tools appear relatively cumbersome, as is also evident from some of the many video tutorials circulating on the internet and they are obviously to be regarded more as a supplement to the “all-round programme.” Overall, DaVinci Resolve is not only suitable as a highly effective film editing and effects software, but also for many areas of motion graphics animation.

The post Resolve Animation: Everything moves! first appeared on DIGITAL PRODUCTION and was written by Ralf Gliffe.

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DIGITAL PRODUCTION 201249
Test: Xencelabs Pen Display 16 https://digitalproduction.com/2025/04/10/test-xencelabs-pen-display-16/ Thu, 10 Apr 2025 08:00:00 +0000 https://digitalproduction.com/?p=161919 Xencelabs Pen Display 16

Let's test! Lightweight 16-inch graphics tablet with 4K OLED screen from Xencelabs
is said to be the industry's first 16-inch 4K OLED pen display. But ...

The post Test: Xencelabs Pen Display 16 first appeared on DIGITAL PRODUCTION and was written by Ralf Gliffe.

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Xencelabs Pen Display 16

Lightweight 16-inch graphics tablet with 4K OLED screen from Xencelabs - is it worth the switch? The Pen Display 16 is said to be the industry's first 16-inch 4K OLED pen display with over a billion colours, improved colour reproduction from deep blacks to vivid highlights. The screen resolution is 3840 x 2160, the contrast ratio is 100,000:1 and with a weight of only 1.21 kg and a thickness of 12 mm, it is easy to transport and is suitable for use in the studio as well as on the go. Xencelabs Pen Display 16 Bundle The topic of graphics tablets could be discussed at length: Do you even need a tablet? Logical! Which size is best for the individual? No idea! Should it be a "normal" tablet or a pen display? That also has to be decided on an individual basis. Some artists consider a tablet without a monitor to be perfectly adequate. However, one with a monitor almost always seems to be the most convenient. The size of the Xencelabs Pen Display 16 is generally seen as a pleasant compromise...


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DIGITAL PRODUCTION Test Xencelabs Pen Display 16 161919
Animating images with Resolve https://digitalproduction.com/2024/09/08/animating-images-with-resolve/ Sun, 08 Sep 2024 08:00:00 +0000 https://digitalproduction.com/?p=144901 Die magische Maske – hier wurde das rechte Bild, die süße Katze von Marko Blazevic, auf Pexels zur Verfügung gestellt, mit zwei Strichen maskiert (im Modus „better“). Im Node-Fenster (rechts) ist der Alpha-Ausgang zu sehen (Rechtsklick und „Add Alpha Output“), unten die Masken- und tracking-Optionen (zum Tracken eines Clips auf die Play-Buttons klicken).

"Breathing life" into static images with effects from DaVinci Resolve - so-called Cinemagrams - are easy to do - and in our new series "Resolve Tricks for Beginners" we'll start with them!

The post Animating images with Resolve first appeared on DIGITAL PRODUCTION and was written by Ralf Gliffe.

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Die magische Maske – hier wurde das rechte Bild, die süße Katze von Marko Blazevic, auf Pexels zur Verfügung gestellt, mit zwei Strichen maskiert (im Modus „better“). Im Node-Fenster (rechts) ist der Alpha-Ausgang zu sehen (Rechtsklick und „Add Alpha Output“), unten die Masken- und tracking-Optionen (zum Tracken eines Clips auf die Play-Buttons klicken).

Resolve, currently in version 18.6.6, is available in a slightly slimmed-down free version or for currently 329 euros as a studio version online, or as a free add-on when purchasing high-quality hardware, such as film cameras from Blackmagic Design).
It is claimed by Blackmagic, but also by many users, that the possibilities of the free version of DaVinci already completely fulfil the requirements of most users for video editing, effects, grading and sound and would “put many paid-for software applications in the shade”.
A public beta version 19 is also currently available (users must register before downloading), which replaces the current version during installation if this is not explicitly prevented (backup of the current database and renaming of the DaVinci programme folder – instructions on how users can upgrade to the new version 19 and use several versions of DaVinci at the same time can be found on YouTube – e.g. here: is.gd/resolve18_and_19

Der Projekt Manager von Davinci – erscheint zum Start des Programmes – ist eine Datenbank zur Verwaltung von DaVinci-Projekten. Hier können vorhandene Projekte aufgelistet, verwaltet, sortiert, umbenannt oder z.B. Project Settings von einem Projekt auf ein anderes übertragen werden.
The Davinci Project Manager – which appears when you start the programme – is a database for managing DaVinci projects. Here, existing projects can be listed, managed, sorted, renamed or, for example, project settings can be transferred from one project to another.

What are we talking about today?

When looking at the current version of DaVinci, we have dispensed with all the possibilities of video editing, sophisticated grading or the complex options of sound editing (Fairlight) and have instead focussed on a few (small) “delicacies” of the programme.

Dieses türkise Hintergrundbild wurde in Fusion mit dem Inspector animiert (nur ein wenig horizontal bewegt). Die Bewegungskurven wurden auf „smooth“ gestellt. „Set Loop Ping Pong“ lässt die Bewegung am Ende umkehren. Wenn die Bildqualität ausreicht, kann bei passender Clip-Länge ein animiertes GIF-Bild mit Endlosschleife exportiert werden.
This turquoise background image was animated in Fusion with the Inspector (only moved a little horizontally). The movement curves were set to “smooth”. “Set Loop Ping Pong” reverses the movement at the end. If the image quality is sufficient, an animated GIF image with an endless loop can be exported if the clip length is suitable.

Install beta

At the launch of beta version 19, which will also be available in German at the request of numerous users, an overview of the upcoming innovations is provided – including Postproductions with live replays, AI tracking with Intellitrack, Colorslice – grading with 6 vectors, improved noise reduction thanks to DaVinci Neural AI Engine, text-based timeline editing, film look creator, refined volumetric rendering of smoke and flame effects, audio-to-video panning (tracks objects in the viewer for spatial sound distribution).

DaVinci Resolve – einfache Übung: Objekte (Bilder oder Video-Clips) im Inspector bewegen mit der Transform-Node – und per Keyframes animieren.
DaVinci Resolve – simple exercise: move objects (images or video clips) in the Inspector with the Transform Node – and animate using keyframes.


And let’s go into parallax!

In “mini-projects”, in which we added some (rather suptile) effects and animations to static images – cinemagrams, parallax animations – some motion graphics for beginners, so to speak, we tried out some effects, animation options with keyframes and masking options.

Static images – moving effects

Applying animation effects to static images (photo animations/cinemagraphs) is a popular method of increasing the visual impact of digital media such as videos, animations or interactive presentations. The possibilities are almost limitless and only determined by taste.

Dynamic Zoom (im Inspector aufrufbar) erlaubt einfache Kamerafahrten und dynamische Zoom-Bewegungen. Das grüne und das rote Rechteck im Viewer kennzeichnen Position und Größe des Kamera-Ausschnitts am Anfang und Ende der Bewegung. Mit „Swap“ kann die Bewegungsrichtung umgekehrt werden.
Dynamic Zoom (can be called up in the Inspector) allows simple camera movements and dynamic zoom movements. The green and red rectangles in the viewer indicate the position and size of the camera section at the start and end of the movement. The direction of movement can be reversed with “Swap”.

Ready for Burns!

In addition to fast, attention-grabbing movements, such as those often used in PowerPoint presentations or on advertising websites, subtle movements and effects are likely to attract more attention when it comes to dynamically conveying information, concepts or stories. Slight camera pans or zoom movements on still images (also known as the “Ken Burns effect” after the American documentary filmmaker) can be created in DaVinci Resolve both as keyframe animations and automatically using the “Dynamic Zoom effect”.
Animations in which cropped objects in the image move at different speeds can convey a spatial impression (parallax effect). Object movements that take place close to the viewer’s eye appear faster than those further away. If a gentle zoom or a small camera movement causes foreground objects to move in front of more distant objects, the three-dimensional impression is further emphasised.

Cinemagrams

Cinemagrams, i.e. photo animations in which static images are supplemented with mostly subtle, repetitive animations of individual, smaller parts of the image, are neither pure photos nor videos and are intended to attract attention, create atmosphere and evoke emotional effects.
DaVinci Resolve Studio promises to offer all the necessary tools and effects in one application – and should therefore be suitable. In addition to the wide range of effects, the current Studio version also advertises simple cropping with the help of AI – sounds ideal for our experiments with the aforementioned “mini projects”. Even if this is a bit of “shooting with cannons on sparrows” – let’s try out some of the functions. As mentioned, DaVinci is not only powerful, but also extensive and complex. Nevertheless, the software promises an easy introduction even for programme newcomers – at least to the basic functions.

PingPong – animation in a loop

Probably the simplest way to animate images is to move an entire image that is larger than the video in the inspector and set keyframes. It is advisable to “round” the animation curves, i.e. to make them “smooth”. With a “ping pong” effect, the image will move smoothly in one direction, then gradually stop to return to the starting point. Of course, scaling and rotation can also be incorporated. Dynamic Zoom is much faster and more effective.

Dynamic Zoom

All you have to do is select the relevant clip (an image) in the edit page and then switch on Dynamic Zoom in the Inspector. A drop-down menu can be opened below the viewer window, which uses two coloured rectangles to set the start and end values for zooming. The direction can be reversed using the “Swap” option. To change the duration of the zoom effect (normally applied to the duration of an entire clip), it is advisable to use an Adjustment Clip.

Dynamic Zoom (hier in der Endposition des Zooms) auf Adjustment-Clip – Der Adjustment-Clip ist nötig, um die Länge der Kamerafahrt zu steuern (Dynamic Zoom wirkt immer auf einen ganzen Clip). Außerdem kann er mehrmals verwendet werden (in diesem Beispiel wurde er zweimal hintereinander gesetzt, im zweiten Clip wurde die Bewegungsrichtung mit „Swap“ umgekehrt).
Dynamic Zoom (here in the end position of the zoom) on Adjustment Clip – The Adjustment Clip is necessary to control the length of the camera movement (Dynamic Zoom always affects an entire clip). It can also be used several times (in this example it was set twice in succession, in the second clip the direction of movement was reversed with “Swap”).

Splitscreens ohne Masken – der Effekt Video Collage ist einfach, schnell und ziemlich flexibel einsetzbar. Hier die Layout-Vorschau: 2 Reihen, 3 Spalten, alles ziemlich rund mit Schlagschatten – der Blur-Effekt auf dem Hintergrundbild muss „unter“ dem Video Collage-Filter liegen.
Split screens without masks – the Video Collage effect is simple, quick and quite flexible to use. Here is the layout preview: 2 rows, 3 columns, all fairly round with drop shadows – the blur effect on the background image must be “under” the Video Collage filter.

Automated collages with images or videos

The “Video Collage” effect offers an interesting way of arranging and animating several objects (moving images) in a scene. A grid, a kind of table with adjustable rows and columns, is superimposed on a clip with this effect. As with comic panels in graphics software, images or videos can be placed under the effect clip, allowing several objects to be arranged quickly and correctly. The parameters can also be animated here.

Mit dem Effekt Video Collage können tatsächlich schnell Kollagen mit mehreren Bild- und Video-Elementen erstellt werden. Die Clips unter dem Raster werden einzeln positioniert und mittels „Cropping“ so beschnitten, dass die jeweiligen Ausschnitte „passen“.
The Video Collage effect can be used to quickly create collages with several image and video elements. The clips under the grid are positioned individually and cropped using “Cropping” so that the respective sections “fit”.

Masquerade

If only parts of the image are to be animated, you need the individual parts. DaVinci offers various options for masking, editing and cropping objects. The mask tools include basic shapes such as rectangles, circles, polygon and BSpline curves, colour selections – and in the Colour Page – Magic Mask. The shape masks can be combined, inverted and the deformations animated. There is even an Onion Skin function to better control the animation of the mask curves.

Für Polgon lässt sich Onion Skin zuschalten, um Animationen besser beurteilen zu können. Das ist natürlich praktischer bei Vektor-Animationen, die wir in einer der nächsten Ausgaben dieser Serie besprechen werden.
Onion Skin can be switched on for Polgon to make it easier to judge animations. This is of course more practical for vector animations, which we will discuss in one of the next issues of this series.


Für Polgon lässt sich Onion Skin zuschalten, um Animationen besser beurteilen zu können. Das ist natürlich praktischer bei Vektor-Animationen, die wir in einer der nächsten Ausgaben dieser Serie besprechen werden.
Onion Skin can be switched on for Polgon to make it easier to judge animations. This is of course more practical for vector animations, which we will discuss in one of the next instalments of this series.

There are several tutorials on YouTube in which users demonstrate how to create dynamic masks and even cartoons with the shape tools (to fill the shapes with colour or image content, a suitable background must be created each time, which then becomes visible within the overlying mask).
You can also use these masks to make objects “disappear” – like with Photoshop’s copy stamp. This is also possible with the Paint tool, e.g. in clone mode. If masks are applied to moving videos, you can try using DaVinci’s intelligent tracking. But: Since we are only working with single images this time and not with moving images, this does not apply. Next time!
Ideally, masks no longer have to be adapted to movements frame by frame, but “only” tracked – DaVinci tries to track the selected object and adjust the mask so that the masking is retained even when there is movement. One of the sensations of the new version is the “Magic Mask”, which now has a person and an object mode. With just a few strokes and a few adjustable parameters, DaVinci generates amazingly good masks of objects or backgrounds surprisingly quickly.

Object Removal – DaVinci versucht, störende Bildinhalte zu entfernen. Eine Maske wurde um das Objekt gezeichnet, getrackt und auf die Kopie der Node der Effekt Object Removal angewendet. Wenn das Objekt nicht zu groß war und die Hintergrundstruktur „passte“, dann funktionierte das ganz gut.
vObject Removal – DaVinci attempts to remove distracting image content. A mask was drawn around the object, tracked and the Object Removal effect was applied to the copy of the node. If the object was not too large and the background structure “matched”, this worked quite well.


With the Magic Mask in particular, it is possible to quickly select objects in order to apply effects to them or, in conjunction with “Add Alpha Output” in the Node window of the Colour Page, to cut them out completely. This allows you to quickly place text in front of or behind (cropped) parts of the image, for example.
Convincing effects can be achieved with a little effort using DaVinci’s 3D tools. Real parallax effects can be created here due to the spatial depth. The depth of field of a camera can also be simulated.

Object Removal – DaVinci versucht, störende Bildinhalte zu entfernen. Eine Maske wurde um das Objekt gezeichnet, getrackt und auf die Kopie der Node der Effekt Object Removal angewendet. Wenn das Objekt nicht zu groß war und die Hintergrundstruktur „passte“, dann funktionierte das ganz gut.
Object Removal – DaVinci attempts to remove distracting image content. A mask was drawn around the object, tracked and the Object Removal effect was applied to the copy of the node. If the object was not too large and the background structure “matched”, this worked quite well.
Die magische Maske – hier wurde das rechte Bild, die süße Katze von Marko Blazevic, auf Pexels zur Verfügung gestellt, mit zwei Strichen maskiert (im Modus „better“). Im Node-Fenster (rechts) ist der Alpha-Ausgang zu sehen (Rechtsklick und „Add Alpha Output“), unten die Masken- und tracking-Optionen (zum Tracken eines Clips auf die Play-Buttons klicken).
The magic mask – here the image on the right, the cute cat by Marko Blazevic, was made available on Pexels and masked with two strokes (in “better” mode). In the node window (right) you can see the alpha output (right-click and “Add Alpha Output”), below the mask and tracking options (click on the play buttons to track a clip).
Lensflare und Text mit Drop Shadow vor Hintergrund
Lens flare and text with drop shadow against background
Depth of Field in DaVincis Renderer – es ist möglich, mit der Schärfentiefe einer Kamera zu arbeiten. Schneller geht es mit einem Blur-Filter. DaVinci bietet viele Filter für Unschärfe-Effekte – u.a.: Gaussian Blur – die „normale“ Unschärfe; Box Blur – Unschärfe basierend auf der durchschnittlichen Farbe benachbarter Pixel – bei hohen Radiuswerten entstehen deutliche Rechtecke im Bild – wirkt weniger künstlich als „Gaussian Blur“. Defocus – Tiefenunschärfe mit Bokeh-Effekten; Lens Blur – noch realistischere Effekte, aber längere Renderzeiten
Depth of Field in DaVinci’s renderer – it is possible to work with the depth of field of a camera. It is faster with a blur filter. DaVinci offers many filters for blur effects – including Gaussian Blur – the “normal” blur; Box Blur – blur based on the average colour of adjacent pixels – high radius values create distinct rectangles in the image – looks less artificial than “Gaussian Blur”. Defocus – depth of field blur with bokeh effects; Lens Blur – even more realistic effects, but longer render times

The post Animating images with Resolve first appeared on DIGITAL PRODUCTION and was written by Ralf Gliffe.

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DIGITAL PRODUCTION Die magische Maske – hier wurde das rechte Bild, die süße Katze von Marko Blazevic, auf Pexels zur Verfügung gestellt, mit zwei Strichen maskiert (im Modus „better“). Im Node-Fenster (rechts) ist der Alpha-Ausgang zu sehen (Rechtsklick und „Add Alpha Output“), unten die Masken- und tracking-Optionen (zum Tracken eines Clips auf die Play-Buttons klicken). 144901
EbSynth – a tool for animations from videos by style transfer of reference images https://digitalproduction.com/2024/01/11/ebsynth-a-tool-for-animations-from-videos-by-style-transfer-of-reference-images/ Thu, 11 Jan 2024 13:10:12 +0000 https://digitalproduction.com/?p=146033 Das Video auf der Startseite gibt einen Einblick in die Wirkungsweise des Programms.

EbSynth is a free, beta-tested video animation software that enables AI-powered image manipulation. Users can create keyframes and apply effects, although the simple user interface is challenging. Although the results are promising, the programme requires planning and practice to achieve high quality animations.

The post EbSynth – a tool for animations from videos by style transfer of reference images first appeared on DIGITAL PRODUCTION and was written by Ralf Gliffe.

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Das Video auf der Startseite gibt einen Einblick in die Wirkungsweise des Programms.

The actually spartan software is still in the beta phase and can be used free of charge, even commercially. An enthusiastic fan community shows some impressive results online, which were created in collaboration between EbSynth and various, mostly AI-controlled effect and video tools. We started the programme and applied some keyframes to short video sequences.

This is how EbSynth starts - for some users it takes some getting used to, there are not many UI elements: open projects, save and export image sequences as well as some parameters to influence the output quality. When starting the programme, single images of the video to be edited and edited key frames should already be available so that the paths to the corresponding directories can be specified. If required, the mask folder can also be activated. Use the "Synth" or "Run All" buttons to start the calculation of the individual frames of the new animation. The result is saved in the output folder. In addition to the weighting o...


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The post EbSynth – a tool for animations from videos by style transfer of reference images first appeared on DIGITAL PRODUCTION and was written by Ralf Gliffe.

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DIGITAL PRODUCTION Das Video auf der Startseite gibt einen Einblick in die Wirkungsweise des Programms. 146033
Moho 14 – the most advanced 2D animation https://digitalproduction.com/2023/11/07/moho-14-the-most-advanced-2d-animation/ Tue, 07 Nov 2023 11:10:00 +0000 https://digitalproduction.com/?p=152009

"Unlock your creativity and discover that the future is 2D!" This is what Lost Marble LCC, the company that developed Moho (and is now marketing it again), proudly claims on its website announcing the new version of Moho 14.

The post Moho 14 – the most advanced 2D animation first appeared on DIGITAL PRODUCTION and was written by Ralf Gliffe.

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In its own words, the biggest upgrade to date advertises the best 2D rigging system, the combination of unique traditional and non-traditional animation tools, a completely new graphics engine and many new tools, such as Liquid Shapes, Multi Strokes, Smart LineBoil, Delayed Constraints, Vitruvian Bones, Physics, Particles, Dynamics... Despite obvious adversities in the past and great competition, Moho now wants to find and maintain its place among professional 2D animation programmes. Moving story - from Moho to Moho 14 (2023) According to Wikipedia, Michael Clifton, founder of Lost Marble LCC, published his animation software before the year 2000. Simple vector animation and a bone system that was already advanced at the time immediately attracted the attention of users interested in animation, who hoped for further rapid developments. As Clifton originally developed Moho for BeOS, which came to an end in 2001, he had to port his programme. He subsequently adapted his software for Win...


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The post Moho 14 – the most advanced 2D animation first appeared on DIGITAL PRODUCTION and was written by Ralf Gliffe.

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DIGITAL PRODUCTION Das mitgelieferte Beispielprojekt „Bully“ – Puppet-Animation aus Bildteilen. 152009